Well, today is it for 2006. Most likely we will all be watching some sort of electrically powered sphere descending tonight, ushering in a new year. So let’s look back on 2006, what I consider to be, maybe the most exciting year for video games. Here are my favorite 10 games of 2006. Now the requirements were simple, they had to come out in 2006, and they (obviously) had to be a game I played. I don’t have the time to play every good game from 2006, so there are probably some games that belong on this last, that just weren’t played by me. These honorable mentions would be Okami, Final Fantasy V and XII, and Guitar Hero II. Now, let the countdown begin.
10. Tetris DS
I love Tetris. I have fond memories of borrowing my brothers gigantic gray Game Boy just to play it. Luckily, with Tetris DS, Nintendo didn’t just throw together a rehash. First of all, it has a fun retro motif with all the sights and sounds from classic Nintendo games like Super Mario Bros., Metroid, Zelda, and Donkey Kong. Multiple game modes were added like Puzzle, Touch, Push, and Grab. And the greatest addition of all: Online Play. With Tetris DS, you can play other Tetraheads all over the world.
9. Elite Beat Agents
I kept hearing great things about Osu! Tatake! Ouendan, a Japanese rhythm game for the DS. Given that the cost to import it would run me about $50-$60, I didn’t jump on it. Luckily, given it’s success in the East, Nintendo gave it the green light for a western remake. Elite Beat Agents features an eclectic mix of American pop that you must touch, drag, and spin to the beat. It takes a little while to get used to the concept and timing, but given the games quirky animation and stories, it’s a pretty fun game.
8. Dead Rising
Leave it to Capcom to completely reinvent a genre they created. Capcom created the surrvival-horror genre with Resident Evil, and given all the similar titles that followed, people love it. GTA is known for inventing the go-anywhere, do-anything mechanic known as sandboxing. Put the two together and you get a fun over-the-top zombie romp. A lot of times putting two successful gaming styles together don’t work very well (*cough, Odama), but for Dead Rising, it definitely works.
7. Castlevania: Portrait of Ruin
In case you didn’t know, Konami loves to make these 2D Castlevania games for Nintendo handhelds. I believe we are now up to the 5th original Castlevania handheld title that uses the same Metroid inspired 2D exploration style. You’d think that it would be getting old, but Konami knows how to keep the mix fresh. Portrait of Ruin adds to the enjoyable “Soul” system established in Dawn of Sorrow, with a two character tandem control scheme. It allows you to double your strategies and is even organic to the plot.
6. New Super Mario Bros.
Did you know that until New Super Mario Bros. Came out, we hadn’t seen an original 2D Mario game since Super Mario World? That’s right, Mario’s adventures have been relegated to 3D romps and 2D re-releases. That is, until now. It was such fun to play this game. You get all the established things from previous Mario games like Koopas, Goombas, and navigable overworlds. But there is a lot more too. There are mega mushrooms, and mini mushrooms, and a ton of fun random mini-games to play with friends.
5. Final Fantasy III
Another re-release in the top 10? How can this be? Well, Final Fantasy III, is probably the most extensive remake of a game ever. Square-Enix started with an 8-bit Famicom title that was never released in the States, completely rehauled the graphics to 3D, and added a ton of jobs. This, my friend, is no simple re-release. And considering, we’ve never had the chance to play it in the States, I’d consider it more to be a really late release, that was worth the wait. Although FF III, still has remnants of classic RPGs like grinding and linear dungeons, I found it to be very engaging and enjoyable.
4. Gears of War
Despite having just talked about this in a previous post, I will summarize it again. Gears of War completely shuns the established status quo for shooters. Where you would normally be strafing in circles and shooting people, you are now moving from bunker to bunker emphasizing positioning rather than firepower. Does this mean there is less action? No, dear reader, there is all the action you can handle. With your chainsaw-for-a-bayonet deathbringer, you will be knee deep in alien guts, with bullets whizzing over your head. You will not be bored.
3. The Legend of Zelda: Twilight Princess
The wait for Twilight Princess was intense. Nintendo kept pushing it back, and then made it a launch title for the Wii. Finally, on November 19th, with my newly purchased Wii, I began Link’s latest adventure. Twilight Princess is not perfect, but it is really freakin’ close. Featuring some of the best dungeons in the series, exciting combat sequences, and a wonderful story, I was completely fixated on this game. Although the argument can be made that the Wii controls felt a little like a add-on, it was fun swinging around my Wiimote to slash up enemies.
2. Elder Scrolls IV: Oblivion
In case you couldn’t tell, I clearly have a soft spot for fantasy games. I never met a Final Fantasy or Zelda game I didn’t like. (Of course I never met Final Fantasy: Mystic Quest, or the Zelda CD-i titles, but that’s another story). Despite my love of of fantastic stories, I had never played an Elder Scrolls game, until Oblivion. Oblivion is one of the most deep, engrossing (non-MMO) games you will ever play. It’s scope is huge, and calling it epic is an understatement. There are cities, guilds, side quests, and dungeons that exist completely independent of the main storyline. As engaging as Oblivion’s environments are, they are equally gorgeous. It’s amazing how great an almost launch title can look.
1. Wii Sports
A free pack-in game at the number one spot? How can it be? I understand that Wii Sports doesn’t have much depth and is not a graphical powerhouse. I understand that Wii Sports could probably run on a last-gen system. I understand all that. But one thing cannot be denied. Wii Sports is fun, and it is changing the playfield of games. Never before has a game had this much mass appeal, this quickly. Wii Sports has been the main fuel for the Wii buzz. Every single person that I have played it with, with even some of them never having played a video game, have enjoyed their experience playing it. After getting my Wii on launch day, I have since taken it to show friends and family. The results have been pretty amazing, I have heard at least 5 people say the words “I am buying one of these”. Wii Sports made the Wii. Without Wii Sports, Wii would probably be doing all right, being simply fueled by sales from gaming enthusiests. But Nintendo’s mission was not to cater to the existing minority of gamers, it was to braoden the market. Guess what? They are doing it. I choose Wii Sports not because of it’s graphics or depth, but because of it’s indelible impact on gaming.









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